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Sparky vs Opal: Which Screen Time App Actually Fits You

Full disclosure: we make Sparky, so we have a stake in this comparison. We’re also trying to write the version we’d want to read if we were choosing, which means naming where Opal genuinely wins, not just where it doesn’t.

The core difference in one line

Opal is a blocker with a timer: you set Focus Rules, start a session, and your chosen apps stay locked until the session ends. Sparky is an earning system: your apps stay locked until you finish something small and real first, water, a walk, a chapter, and the lock opens because you paid for it, not because a clock ran out.

Both approaches use Apple’s Screen Time framework (FamilyControls and ManagedSettings) under the hood, so neither is a workaround, and both are subject to the same iOS-level limitation: if you remove the app’s Screen Time permission, the block stops. That’s not a flaw specific to either app, it’s how the underlying API works.

What Opal does well

Opal covers more ground than Sparky does. It runs on iOS, Android, and macOS, so a single Focus Rule can lock your phone and your laptop together, which Sparky can’t do (iPhone only, for now). It also has a Deep Focus mode for sessions you commit to with zero negotiation, useful when you want a wall, not a gate, and an Opal Score that rolls sleep, focus, and rest into one wellbeing number.

If your problem is “I need my laptop and phone locked at the same time during work,” or “I want a session I genuinely cannot back out of,” Opal’s model fits that better than an earnable gate ever will. An earnable gate is, by design, still a gate you can open.

Where the two pull apart

Which one fits you

Pick Opal if you need your phone and your laptop locked together, you want a session with zero override option, or the Opal Score’s sleep/focus/ rest tracking is genuinely useful to you.

Pick Sparky if you’re on iPhone only, you’d rather earn your way back in than watch a timer, and you want the unused minutes from a session you ended early to bank for later instead of just disappearing. We compared the whole earned-time category, not just Opal, in our guide to apps that make you earn screen time.

Neither model is wrong. A hard block is the right tool for a two-hour deep work session. An earning gate is the right tool for the twenty other hours a day when you still need your phone, just not on autopilot. If you want to try the earned version, Sparky is free to start.


Sparky turns small habits into screen time you earn. Download it free on the App Store.